To control which files will be generated, and where they will be written, you should use the ‘Files’ menu item in the ‘Files config’ contextual menu. This menu can be shown at any time if you press the right mouse button somewhere in the surface of the weditres edit window.
The dialog box that appears allows you to individually select/deselect which files will be generated, and to change the paths where they will be generated. It is not a bad idea to look at this place if you have any problems with paths, or similar.
The options are the following:
1. The framework file. This is a C source file that is generated by the resource editor that contains a dialog box procedure for each dialog box defined. Only if this option is active you will see in all properties dialog boxes the corresponding dynamic options.
2. The header file. This file should be always generated since it contains all the definitions of the integer constants in your resources.
3. The binary resource file. This is a file that can be passed directly to the linker.
4. The .rc ascii definitions file. This file will be generated if you started the resource editor with a .rc file. It contains the definitions of all the resources.
5. The .dlg file. This is an ascii file that contains the resources definitions for your dialog boxes only.
6. The .wed file contains the definitions of the dynamic properties of the dialog boxes or resource that you have designed.
7. User callbacks file. The name of the file where you stored the procedures that are going to be called from the dialog box procedures. This is optional.
8. Additional include files. Files that will be included too in your resource files. You can leave this field empty.
9. Dictionary. This is not implemented fully yet.
10. Include files for bitmaps etc. The resource editor will start the resource compiler telling it to include these directories in the search.